using System;
using System.Collections.Generic;

namespace Game.Model.ServerList
{
    [Serializable]
    public class ServerDto // : HttpServerBaseDto
    {
        public List<ServerInfoDto> detail;
    }

    public class ServerInfoDto
    {
        public int id;
        public string ip;
        public int port;
        public string name;
        public int state;
    }

    public enum ServerState
    {
        None = 0,
        Recommand,
    }
}
